When do you stop testing in software development?

How do teams decide when testing is sufficient and a product is ready for release?

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Testing stops when critical bugs are resolved, coverage goals are met, features match requirements, and the product is stable in real-world environments. Instead of “no bugs,” the decision focuses on acceptable risk levels and business deadlines that balance quality and time-to-market.

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You stop when additional testing no longer reveals significant issues and the cost of further testing outweighs benefits. Release criteria, user acceptance testing, performance benchmarks, and sign-offs from stakeholders guide the decision so the product is good enough for customers.

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